![]() ![]() whatever their counterpart is) and the other battle companies from time to time have some units suit back up in phobos as the mission rquires explaining Phobos Primaris with Battle Company trim.Īnyway, back to the question Just about every unit box has two significantly different options. The easiest 10th company solutoin is that everyone in the 10th company is either a Scout, or in Phobos, (which lets them continue the evolution of a space Marine story hook - Phobos to Eradicator/Hellblaster/Aggressor/etc - to Inceptors and a lot of stuff we don't have released or named yet vis a vis Assault Marines, to Intercessors, to Bladeguard and. They've got some fluff to hammer out for the 10th company too, but that is WAY back burnered until they're finished replacing tabletop roles for Primaris/Old Marine. Making first companies the same as normal battle companies just with "Veterans" that may or may nor have a cost and/or bonus. (And Ravenwing, and other deviated companies thus this being one of the first units with Deathwing livery/heraldry - I haven't seen any GW Painted Dark Angels Chapter Outriders yet - which could be because they don't have enough to paint in multiple chapters and sell - or they're saving it for the codex/supplement because all DA Bike Units (not Characters They never figured out a DA 2nd Company Chaplain might be in the Ravenwing per the rules) are Ravenwing prior to Primaris).There are a number of ways it could go, making Aggressors First Company retroactively. Of course I also think GW isn't quite sure what they want to do with 1st Company yet anyway. Bladeguard are both painted as First Company, and have the medium range shooting plus invuln, + some close combat. Aggressors easily "replace" the Tactical/Shooty Terminators on the table top, but aren't (yet) fluffy replacements. When I talk "Terminator Replacement" I'm talking about similar tabletop roles and similar fluff i.e. If they get a medium range tank buster assault/rapid fire they could easily get a Breacher Squad pop culture reference name. It could be one box (Deathwing Command/Knights, Incursor/Infiltrator Ravenwing Command/Black Knights Vengeance/Dark Shroud etc) makes two different units based on the bits used. The alternate load out would not necessarily keep them as "Blade Guard" See Infiltrators/Incursors. I assumed they were like the Eradicators which ironically don't have the Gravis shoulder pads but do have Gravis style boots. The Shoulderpads are on the Gravis Captain, Inceptors, and Aggressors. The hip guards aren't strictly Gravis only, but usually only on Non-gravis but still Close Combat oriented models like Captains/LT's. The shoulderpads, and hip guards (but not the boots) feel awful Gravis-ey. I think what's likely to be there in terms of weapon options will be the plasma pistol and maybe a hammer on the Sergeant, but that's as far as I see it going, myself. They're *Blade*guard - and I know that doesn't always mean to be quite so literal (after all, a Baneblade has no swords!) but Primaris are pretty obtuse on the naming front. I also doubt you'll see them armed with squad-wide hammers/other melee weapons beyond swords. Sgt_Smudge wrote: Yeah, that's not Gravis armour. ![]()
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